Similar to Three Towers but with a Wild card and a higher scoring system.
Remove as many cards as possible before time runs out.
– Triple-pyramid Tableau.
– The Deck at the bottom left.
– 1 Waste Pile at bottom right.
– 1 Wild Card at bottom right.
– 200 Seconds on your clock.
Move cards to the Waste pile building up or down regardless of suit and wrapping from Ace to King as needed. When play reaches a standstill, tap the Deck to deal a new card to the Waste and continue building. You can play the Wild Card at any time. Any card can be played onto the Wild Card.
When you are unable to remove any more cards, hit the FINISH button to stop the clock and get your final score.
– Each card removed from the Tableau gains points, but the amount of points gets higher the longer you stay in the same run of cards. The first card gets 200 points, the second gets 400, the third 600 and so on… When you deal a new card from the Stock Pile, the run resets and the next card you remove will be worth 200 points.
– The amount of seconds you have left at the end of the game will multiply by 10 and be added to your score.
– Removing any of the 3 peak cards is worth an additional 10,000 points each.
– 1000 extra points are given for each card left unused the Stock Pile.
– 5000 additional points if the Wild Card is not used.
Remove the entire Tableau to win.
Tips & Strategies:
For more information about this game, check out this Wild Towers Strategy Guide!